Hudspeth Games
Hudspeth Games

Hi, I’m Quentin Hudspeth.
I’m a gamer — board games, card games, roleplaying games, and video games.
I’m also a designer of board and card games and tabletop RPGs, and here you’ll find an exploration of my work in those areas.


Recent Posts

  • Morgenstern Revisited: Brevard’s Opalescent Tentacles & Chilling Fog
    Let’s talk spells. Today I want to introduce you to Brevard’s opalescent tentacles and chilling fog from Morgenstern’s Spellbook. Why So Pushy? Brevard was one of Rasmus Morgenstern’s few… friends may be too strong a word. Trusted and respected colleague,… Continue Reading…
  • On Dryad Reproduction
    A couple of weeks ago, I posted a class description for the Fell Sylvanus inspired by Valent Games’s defunct Permafrost setting. When I was working on that class, I thought a lot about the dryads in D&D. For obvious reasons…. Continue Reading…
  • Morgenstern Revisited: Blurred Vision and Bolster Magic
    For this week’s installment of the Morgenstern Revamp, I’d like to talk about blurred vision and bolster magic. A Hindrance of Vision In addition to making improved or more deadly versions of existing spells, Morgenstern liked to dabble in less… Continue Reading…
  • Fell Sylvanus
    A Class for D&D 3.5e Over a decade ago, my friend Colin, of Valent Games, published a short setting document for 3.5e Dungeons & Dragons called Permafrost. It’s no longer in print, but the idea was that some sort of… Continue Reading…
  • Morgenstern Revisited: Babble & Bat’s Hearing
    Let’s continue with our series on revitalizing the Morgenstern Family Papers and bringing them up to speed with the other 5e spells. Today we focus on babble and bat’s hearing from Morgenstern’s Spellbook. Babble Babble is a spell that makes… Continue Reading…
  • A Warlock for Pathfinder
    I know, I know. I’m not the first — and I probably won’t be the last — to blog about the lack of a Warlock class in Pathfinder. Or to take a stab at my own version of the class…. Continue Reading…

Selected Projects

Playing the Market

Playing the Market is a system-independent supplement for any RPG with a market system where characters can go shopping for gear. Rules are provided for both fantasy and modern/future settings. The basic mechanic for Playing the Market is for the… Continue Reading…

Caltrops

Caltrops is a small system-independent supplement for fantasy themed RPGs. The warrior goblins of Tufartu Reach live austere lives. Their days swing from the abject boredom of the military camp to the glorious horror of battle. To pass the time… Continue Reading…

Star Rise Tag Line

Star Rise

An Original Space Opera RPG Star Rise balances Combat, Exploration, Investigation, and Social Interaction Star Rise is set in current metropolitan America and myriad locations in the Galaxy during the early days of conflict escalation between the Galactic Union and the Thalock Protectorate. In… Continue Reading…

The Morgenstern Family Papers

The Morgenstern Family Papers is a collection of spells for Dungeons & Dragons 3.5e released in two parts as Morgenstern’s Spellbook (2010) and Resnet’s Spellbook (2011). Rasmus Morgenstern, Wizard extraordinaire, was fond of riffing on the effects of existing spells,… Continue Reading…

Uncivil Engineering

A Game of Constructive Interference Play as rival construction firms working fora mad land developer who wants severalmidrise buildings constructed NOW, thankyou very much — regardless of what goes inthem… or doesn’t. Claim your stake in the buildings. Fight for… Continue Reading…