Hudspeth Games

Design

A couple of weeks ago, I posted a class description for the Fell Sylvanus inspired by Valent Games’s defunct Permafrost setting. When I was working on that class, I thought a lot about the dryads in D&D. For obvious reasons…. Continue Reading…

DesignSpells

For this week’s installment of the Morgenstern Revamp, I’d like to talk about blurred vision and bolster magic. A Hindrance of Vision In addition to making improved or more deadly versions of existing spells, Morgenstern liked to dabble in less… Continue Reading…

ClassesDesign

A Class for D&D 3.5e Over a decade ago, my friend Colin, of Valent Games, published a short setting document for 3.5e Dungeons & Dragons called Permafrost. It’s no longer in print, but the idea was that some sort of… Continue Reading…

DesignSpells

Let’s continue with our series on revitalizing the Morgenstern Family Papers and bringing them up to speed with the other 5e spells. Today we focus on babble and bat’s hearing from Morgenstern’s Spellbook. Babble Babble is a spell that makes… Continue Reading…

ClassesDesign

I know, I know. I’m not the first — and I probably won’t be the last — to blog about the lack of a Warlock class in Pathfinder. Or to take a stab at my own version of the class…. Continue Reading…

DesignSpells

For our first foray into revising the Morgenstern Family Papers, we’ll take a look at improved & greater arcane lock from Morgenstern’s Spellbook. I was going to talk about the spells babble and bat’s hearing, too, but the post got… Continue Reading…

Announcements

Back at the end of 2010 and beginning of 2011, I released a couple of books of new spells for Dungeons & Dragons 3.5e on DriveThruRPG — Morgenstern’s Spellbook, and Resnet’s Spellbook. They were inexpensive and fun — if a… Continue Reading…

ClassesDesign

Here’s the follow up to last week’s post on the Mystic Warrior profession for Rolemaster. The Tomb Raider is another gish, this time a sort of fighter/cleric model. I had probably been playing Tomb Raider: Underworld, or was maybe just… Continue Reading…

ClassesDesign

Here’s another entry in the “crap I made a loooong time ago” category. Way back around 2008 I was introduced to Rolemaster when a friend wanted to run a play-by-email campaign. It was a fun, if short-lived, campaign. When I… Continue Reading…

ClassesDesign

Several years ago, now, one of the other GMs in my gaming group wanted to run a Pathfinder game. I was kind of bored with the standard classes and in a mood for designing, at the time, so I asked… Continue Reading…