ClassesDesign

I know, I know. I’m not the first — and I probably won’t be the last — to blog about the lack of a Warlock class in Pathfinder. Or to take a stab at my own version of the class…. Continue Reading…

DesignSpells

For our first foray into revising the Morgenstern Family Papers, we’ll take a look at improved & greater arcane lock from Morgenstern’s Spellbook. I was going to talk about the spells babble and bat’s hearing, too, but the post got… Continue Reading…

Announcements

Back at the end of 2010 and beginning of 2011, I released a couple of books of new spells for Dungeons & Dragons 3.5e on DriveThruRPG — Morgenstern’s Spellbook, and Resnet’s Spellbook. They were inexpensive and fun — if a… Continue Reading…

ClassesDesign

Here’s the follow up to last week’s post on the Mystic Warrior profession for Rolemaster. The Tomb Raider is another gish, this time a sort of fighter/cleric model. I had probably been playing Tomb Raider: Underworld, or was maybe just… Continue Reading…

ClassesDesign

Here’s another entry in the “crap I made a loooong time ago” category. Way back around 2008 I was introduced to Rolemaster when a friend wanted to run a play-by-email campaign. It was a fun, if short-lived, campaign. When I… Continue Reading…

ClassesDesign

Several years ago, now, one of the other GMs in my gaming group wanted to run a Pathfinder game. I was kind of bored with the standard classes and in a mood for designing, at the time, so I asked… Continue Reading…

Design

I run 5e D&D with a group of players that encompasses a large span of experience and knowledge of the game. We have folks who started playing in the late 70s or early 80s with Advanced D&D 1st edition; those… Continue Reading…

Design

It is 1495 DR; Fengarsday, in the third week of The Melting Some Notes on the Calendar An interesting aspect of the Forgotten Realms setting is the Calendar of Harptos. As you can see in more detail in the Sword… Continue Reading…

DesignHouserules

Lately, I’ve found myself thinking about lighting in fantasy RPGs, especially in D&D 5e, which is my main game. When designing a game, you have to make concessions to reality in the name of game play. You simplify some things… Continue Reading…

Design

New Spell for 5e D&D This spell was inspired — as many of my designs are — by banter around the gaming table. Someone made a Star Wars reference. Someone else mentioned restraining bolts. And still someone else quipped, “That… Continue Reading…